<aside> 💡 Creating mods require C# knowledge and Unity experience. This tutorial is not meant to teach you that. You can find plenty tutorials online, here’s the official microsoft one : https://docs.microsoft.com/en-us/dotnet/csharp/tour-of-csharp/tutorials/ You can also look up at Unity basic tutorial : https://unity.com/learn/get-started

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To create mods, we use a modding framework, called BepInEx. Cult of the Lamb modding is in C#.

On this tutorial I will use Visual Studio, but you are free to use any IDE you’d like.

You can have more detailed informations at any moment by looking at the official docs of BepInEx and Harmony :

1. Install BepInEx

Please follow the tutorial to install mods on Cult of the Lambs here : https://pebloop.notion.site/How-to-install-a-mod-aec545cc219e48e29b3d3587ca1cf83e

2. Enable Console

To debug your mods, you can use the console of the game, but you’ll need to enable it first.

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